HCR ("Head Coach Rating") is a proprietary algorithm, similar to a quarterback's passer rating, and considers a head coach's performance in 5 key areas - areas we feel strongly influence the outcome of any game:
The job of an NFL Head Coach is very difficult; there are so many changing variables to deal with on a daily basis. And much of the time, the Head Coach does not have any control over these variables. Injuries, weather, travel snafos, lack of quality player personnel, suspensions, unfavorable scheduling, etc. At Headcoachrank, we understand this. What we are trying to do is fairly evaluate each Head Coach's in-game judgment and decision-making based on what is available to him at the time of that particular game. And we will make these evaluations with an understanding of the context that confronts that Head Coach at the time of that particular game. For example, it is unreasonable to expect a highly creative game plan if a team is playing a Thursday night game after a late Sunday afternoon game. Winning and losing does not always dictate a good or bad HCR either. It is entirely possible that a losing Head Coach emerges with a good HCR score for the game.
How does a Headcoachrank grader approach each game? Each Head Coach will begin each game with a score of"I0" for each of these key areas. Our graders will then watch each game, analyze it, and provide a final score in each of these categories on a 0-10 scale, with IO being best. Once we've graded the head coaches for that week's performance, we'll rank them 1-32, using their numerical grade.
Readers will be able to see how their head coach is performing throughout the season on an overall basis and a category specific basis.
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